New Feature Will Be Launched In Path Of Exile 3.25 Settlers Of Kalguur (2024)

  • Mastering Top 5 Best Boss Builds For Path Of Exile 3.25 Settlers Of Kalguur

    In Path of Exile 3.25 Settlers of Kalguur, picking the right boss build is crucial to dealing with the new mechanics and enemies in the game. If you are unsure about which build to choose, or are worried that your previous build strategy may not be suitable for the newly introduced Affliction and Sentinel mechanics, then the following five recommended best builds will provide valuable reference.

    With Path of Exile 3.25 Settlers of Kalguur changing the game with a reworked combat system, the addition of new game mechanics, and elements such as town simulation, many players may feel confused and unsure about which building strategy will be more effective. This feeling is particularly evident after the melee system has undergone a large-scale rework.

    This article will introduce you to the top five builds for boss fights in Path of Exile patch 3.25 and explain why they are worth trying.

    1. Hexblast Mine Trickster

    Hexblast Mine Trickster build is known for its ease of setup and quick progress in the game’s campaign. This build is powerful with only a small amount of gear and is very simple to operate in the later stages of the game.

    The core ability of this build is Hexblast, which deals extra damage to hexed enemies and creates an AOE explosion around the target. As you level up, you’ll rely on Stormblast Mines at first, but should transition to Pyroclast Mines as soon as possible. To boost yourself and weaken your enemies, you can use Zealotry and Wither, which will create a huge explosion effect at the beginning of combat.

    In this build, since Hexblast removes curse effects from enemies, you’ll want to equip a ring with Hex on hit to ensure that the curse can be reapplied. This way, Hexblast ability can continue to deal enhanced damage to enemies and maintain its core combat advantage, or use POE Currency to try to get better gear.

    2. Boneshatter Juggernaut

    Boneshatter Juggernaut build is still a good classic configuration in Path of Exile 3.25. Thanks to the general buffs on melee attacks, this build performs better than ever, although it may not need these buffs itself.

    This build focuses primarily on stacking the buff called Trauma, which increases your damage output. However, Trauma also increases the amount of damage you take, but by stacking armor and utilizing Juggernaut ascendancy, you’ll be able to regenerate a large amount of health, which counteracts this negative effect.

    Once you get past these negative effects, you can then focus on making the most of your primary attack skill, Boneshatter. This skill has extremely high damage capabilities on its own, and when you combine it with the buffs you’ve acquired, it will be able to easily clear out any enemy.

    3. Shield Crush Juggernaut

    Shield Crush Juggernaut build has been a favorite since its introduction in patch 3.19 and is known for its simplicity and powerful performance in Settlers of Kalguur. With the overhaul of melee mechanics in patch 3.25, this already powerful build has become even more dominant.

    The core strategy of this build is to utilize Shield Soldiers to absorb damage while stacking as much armor as possible through various means. On top of this, use Shield Crush as your primary damage skill to easily defeat enemies while taking almost no damage.

    As this build has remained relevant and effective since its launch, players are even curious if they can find a similar playstyle in Path of Exile 2.

    4. Frostblades Trickster

    Frostblades Trickster build focuses entirely on its core ability, Frostblades, and is designed to provide both single target and AOE damage. Given the buffs from the melee rework, this already powerful build is expected to perform even better for Settlers of Kalguur.

    What makes this build unique is that it perfectly combines AOE and single damage to one skill. When you hit an enemy with Frostrike’s initial attack, ice projectiles will shoot out from the hit enemy and then attack other enemies. This means that you can focus all your equipment, damage bonuses, and any source of stat boosts on this ability.

    By combining this with Heatshiver leather hood, you can significantly increase the power of this build. This head armor allows you to deal fire damage equal to cold damage to frozen enemies, adding a huge damage modifier to your attacks.

    5. Lightning Conduit Elementalist

    Since its introduction in patch 3.19, Lightning Conduit Elementalist has proven its effectiveness as a powerful two-button setup. This build may be confusing to some at first, but once you get the hang of its mechanics, you’ll find it’s both simple and powerful.

    To start this build, you need to use Storm Brand on a boss, or if it’s a group of enemies, the target with the highest health. This skill is similar to a curse, causing damaging beams to periodically rotate around that enemy and damage nearby monsters.

    In addition, brand also applies Shock to its target and surrounding enemies, which opens up an opportunity for your main combat skill, Lightning Conduit, to come into play. With Lightning Conduit, you can get huge bonus damage from shocked enemies, making it easy to defeat bosses and smaller monsters.

    Once you master the art of adding stun effects to all enemies and bosses, you can use Lightning Conduit to quickly clear monsters with amazing efficiency.

    As you further explore the content of Settlers of Kalguur and test different builds, you can discover more innovative and powerful combinations to adapt to the ever-changing game environment. Whether you are a novice or an experienced player, trying these builds will bring new fun and a sense of accomplishment to your Path of Exile journey.

  • The Best Choice For Low Budget Players Entering POE 3.25 Settlers Of Kalguur! - Arc Totem Hierophant Build Guide

    Here I will bring you a simple and fun Totem build. It uses only rare gear items, can be started even with a very low POE Currency budget, and helps you clear to Maven’s Invitation: The Feared. That’s our Arc Totem Hierophant Build.

    How Does It Work?

    This Crit Arc Totem Hierophant is a great POE 3.25 league starter build that excels at clearing while having good boss damage. It can stack a lot of manas while gaining significant damage and defense.

    It is worth noting that Arcane Cloak that consumes a lot of manas will be used to grant additional lightning damage based on 15% of the mana consumed. Therefore, the more mana you have, the more damage you gain.

    Mind Over Matter is a defense mechanism that allows 40% of the damage to be taken from mana before reducing life. And with Hierophant’s Divine Guidance, a notable Ascendancy passive skill, 50% of the damage we take is converted into mana first and then into life.

    In addition, Wrath is linked to Eternal Blessing Support to free up mana pools for Mind Over Matter, while giving us more lightning damage.

    Therefore, this build has good recovery capabilities. As long as we are not hit, we can quickly recover life and mana.

    Why Is It Worth Trying?

    First of all, of course, it only takes a fairly small amount of POE Currency to complete this build, which is very advantageous at the beginning of the league.

    Another reason I like Totem build is that you can move around to avoid enemies, and your Totem will do all the work for you. Of course, Totem must stay alive to do this. We usually just place Totem, move around, and occasionally throw Wave of Conviction traps to cause Exposure when encountering tough bosses.

    And Totem can be an excellent distraction for enemies so that we can stay away from them, thus improving our survivability. Not to mention that in POE 3.25, we will regain “Totems Taunt Enemies around them for 1 second when Summoned” Totem Mastery. This will be a great defensive layer for our build.

    Fast Leveling

    Leveling with this build is easy and smooth. You don’t even need any mandatory items, just use Sceptre or Wands with the highest spell or lightning damage, and slowly upgrade your weapons after arriving on the map. At the same time, look for these mods when you make the next upgrade.

    Of course, it’s also good to have a critical chance and critical multiplier, but they are obviously not that important when you don’t have a lot of crits in the early stages of the league.

    Skill Tree

    Skill Tree of this build is probably the simplest Skill Tree I have ever seen. We can prepare different skills at different nodes, and you can completely choose different passive skills according to your play style.

    For example, it would make sense to grab Ancestral Bond Keystone when you finish your first lab and get your Multiple Totems Support Gem so that you have 5 Totems.

    However, like I said before, this is not a hard and fast rule. You don’t have to do it exactly the way I leveled. If you feel like you need more defense, then you can go out and get more life. If you feel like you need more damage, then of course get more spell damage or crit. The skill set is pretty self-explanatory, so let’s move on to the gear section.

    Gear Set

    For this build, I have different sets of gear to choose from, targeting the early game, mid game, and end game.

    Early Game

    We can clear Tier 16 maps with the early game set, which also only requires 4 Link. Like I said before, this build relies heavily on mana for damage and defense, so make sure most of your gear sets have high mana. Other important mods are Life, Resistances and Attributes. Of course, Cast Speed ​​is also great for this build, so try to get it on your Amulets and Rings.

    Mid-Game

    The mid-game set is not much different from the early-game set, except that you will want to upgrade your weapons. If possible, get +1 Totem on your shield. It will be a huge damage boost. As for armor pieces, it is best to add Eldritch Implicit modifiers, minimum level is fine. When you want to fight the normal Pinnacle Bosses, upgrade your gear to this set.

    End Game

    Now, for an end game set, it can be a bit expensive because we are trying to get Spell Suppression and Dexterity for our gear on top of Life, Resistances, and Mana.

    With Magebane Keystone, we have a 1% chance to suppress spell damage for every 15 Dexterity. If you think it is difficult to reach the spell suppression cap, you can get Spell Suppression on the shield based on Evasion. You still get +1 Totem, but you will lose +1 to gem level. If you don’t mind this damage loss, this is a good way to reduce gear pressure.

    To get more damage, try to get your weapons, shields, and amulets to a +1 gem level. In my opinion, the end game set is mandatory if you want to easily complete Maven’s Invitation.

    Survivability

    Now, let’s talk about the survivability of this Totem build.

    Ironwood is the anoint we need for this build. However, instead of providing +30% to all Elemental Resistances for Totems, Ironwood now adds 40% to Totem Life (previously 30%) and provides 40% additional Physical Damage Reduction to Totems.

    This change is not bad, but if you feel that your Totem is dying from elemental damage too often, I strongly recommend getting Totem Elemental Resistances on your Jewels.

    What do you think of this Arc Totem Hierophant build? Do you have a better way to optimize this build? Anyway, let’s go into POE 3.25 with our best starting builds and start building your own town!

  • How Does League Mechanic Work In POE 3.25 Settlers Of Kalguur? - A Detailed Explanation For You

    With 3.25 update, Path of Exile introduces one of the most ambitious leagues in its history: Settlers of Kalguur. This league incorporates typical elements of real-time strategy (RTS) games, bringing fundamental changes to players’ currency acquisition, building construction, and overall game experience.

    The key point is that players can directly participate in the game. You will be responsible for managing your own town and must use all new tools and functions to maximize resource output.

    Some people think that this league is equivalent to a separate game world within the game, so it is particularly important to familiarize yourself with the mechanics of Path of Exile Settlers of Kalguur League. Doing so will help players quickly adapt to the environment when they first enter, and avoid feeling confused or overwhelmed.

    League Mechanics

    Players will open a new area called Kingsmarch. In this area, players can build various facilities, such as farms, mines, and docks. The core purpose of these buildings is to recruit workers and collect resources in order to upgrade and use these additional features. Each new feature brings a new gameplay that players can explore, and we will explain these mechanics one by one.

    Base Management

    From your base or town hall, you can monitor almost all activities. You can observe the ore you collect from the map and process it into bars suitable for other uses. Under each area, a tooltip will be displayed, which will show you how many workers are assigned to that area. You can assign workers to mining operations, convert all collected ore into smelted bars, or have them manage your crops.

    Recruiting Workers

    Settlers of Kalguur has made gold a required resource for recruiting workers, which represents a major fresh change for the alliance. Before this, gold had not been introduced in the game. Players need gold to hire workers and pay them for completing tasks. Workers will be hired at the town hall, and each worker will be assigned to complete specific tasks. Workers with higher skills will cost more.

    You’ll need to manage your gold resources carefully, as gold is in demand in multiple ways, including POE Currency exchange market, besides being used for recruiting and paying workers.

    Resource Farming

    As you go about your regular map farming, you’ll discover resource points. This process can be compared to a ritual mechanic with an altar that continually spawns enemies. The rarity of a resource is proportional to the difficulty of the enemies you encounter. Once these challenges are overcome, the resources can be extracted, but this requires you to have idle workers to mine them.

    Map Devices

    One of the most exciting new features in Kingsmarch is the ability to build new map devices. You can have up to three devices, place maps in them, and assign a worker to complete them. These maps offer you different rewards depending on the type of map you’re using. Maps with higher risks mean higher potential rewards.

    With workers who specialize in combat or mapmaking, they can significantly reduce the risk of completing a map. If these workers fail, they can’t be revived, forcing you to spend more gold to recruit replacements.

    Exploration At Sea

    This mechanic also applies to dock operations, where you can send workers to trade or collect resources. There can be risks when sailing at sea, so you need the best workers to minimize the possibility of failure.

    Remember, every decision in Kingsmarch may affect your resource output and town development. Start your exploration and wish you success in Settlers of Kalguur League!

  • Hello fellow Exiles! With Path of Exile 3.25 Settlers of Kalguur League just around the corner, I'm back with my Toxic Rain Pathfinder!

    Settlers of Kalguur brought a lot of nerfs and buffs to the build, but the nerfs only affect Uber Endgame, not the league start. And I fixed a lot of the nerfs on the build, so I can still say with certainty that this is still one of the safest builds for the league start.

    Toxic Rain

    First, I’ll walk you through the core skills of the build, and then I’ll cover the changes to the skill in POE 3.25.

    Our skill of choice is Toxic Rain. Fire a projectile with a bow, and where it lands, Spore Pods will spawn, which will start dealing constant Chaos damage in an area, and they can overlap each other.

    We need to hit the 39% increased area threshold. Of these, 20% with Bow Mastery and 9% with simple gloves craft. For the rest, you have two options: The first is a 10% increased craft from our Amulet. The second is a 10% increased craft from Helmets Implicit. But you don’t have to worry about this until late game!

    Nerfs

    Let’s talk about the nerfs to Toxic Rain Pathfinder in POE 3.25 first.

    The first nerf is that they just removed Divine Blessing Setup Support from the game. Many builds are using this Support Gem because it gives you a free Aura.

    The removal of this Support Gem cost us about 13% of our damage here. The problem is that they did this without any compensation. As you can imagine, it must feel bad when your build is nerfed.

    Next up is Physical Damage taken as Elements got a pretty serious nerf. They removed this mod from Taste of Hate, removed the craftable mod from Crafting Bench, and removed Watcher’s Eye mod associated with this stat. Sadly, there is no compensation for this either.

    This is a pretty obvious change if you are aiming to tank Uber Pinnacle Boss, but don’t worry, I found a solution to this problem.

    Buffs

    However, we also get buffs.

    The first buff isn’t too big, they just reduce the mana cost by 1. This small change will help us use Toxic Rain almost for free so that we can abandon Eldritch Battery, but we are still using it in the early game.

    The next one is a slightly bigger buff. They changed Increased Duration Support to More Duration Support. In the early game, we would use this gem before getting empower. But with this change, this Support Gem could become a competitive choice in the mid- and even late-game.

    Clear Speed

    Next, let’s talk about the clear speed of this build. I have to say that Toxic Rain’s clearing effect is very poor.

    Here, we will use its performance in Uber Cortex map as an example. To be honest, its clear speed is not too fast, but this is Uber Cortex and monsters take 70% damage. So you will only use Toxic Rain on very difficult content, like Ubers or Tier 17 maps.

    Most of the time, you will swap Toxic Rain for Caustic Arrow and Arrow Nova Support. This way, your clear speed will be very fast and you can wipe out Expedition and Legion with just a few clicks.

    By the way, you don’t need to run Petrified Blood on the map, you can just switch to Grace Aura and enjoy the ride. The main reason I like this build so much is the tanking. You can face 90% of the content. Of course, you need to spend more POE Currency on your gear instead of just using day one gear.

    Passive Tree

    Let’s break down Passive Tree of this build, which is the most important to have a good leveling experience.

    You can see the bottom level 13, click on it and get a drop-down menu and select your current level for the corresponding tree. It will cover from level 1 to level 94!

    When you finish your first lab, you only need to add a small node to the level 34 tree, and Wasting, Entropy, and Blood Drinker are all good choices.

    Another node about the level 55 tree. Your first goal is to take Entropy node in this tree, and then continue the path you saw before.

    Also, there is a notable node missing here. For the map progression, we are going to first pick up Reservation Wheels so that you can use more Aura, and if you reach 500 Energy Shield, then you can use Eldritch Battery.

    Bandits And Pantheons

    Maybe you will be curious about Bandits and Pantheons. Actually, it is very simple.

    Bandits: Click on Configuration tab under General, select Kill All Three. This is a very simple choice, because the others are not very useful to us.

    Pantheons: Choose Soul of Garukhan and upgrade it as soon as possible to get Freeze Immunity and reduce the cold effect inflicted on you. Secondly, Soul of Garukhan reduces Shock effect. When you get 100% Avoid Elemental Ailments, you’ll want to switch to it.

    Final Thoughts

    Overall, I hope you’ll find this League Starter Build useful. Toxic Rain Pathfinder is one of my favorite combinations of skills and Ascendancy class. Also, Pathfinder Ascendancy is very flexible, so you can easily re-select other skills if you want.

    I know everyone wants to try out the new melee variations, the new Warden Ascendancy and more, but if there are some people who like to play it safe while exploring the map and try something new, then this build guide is for them. See you next time!

  • What Are The Important Changes In Path Of Exile 3.25 Settlers Of Kalguur? - Top 8 For You

    Path Of Exile 3.25 Settlers Of Kalguur shocked everyone when the trailer and announcement were released. The appearance of 3.25 Settlers of Kalguur will make the whole Scarab, T17 maps and all other leagues pale in comparison. POE 3.25 will be officially released on July 26th, and it will bring a lot of changes. This article will explain the biggest and most important changes.

    1. Complete Melee Rework

    In this update, the base damage of melee skill gems has been significantly increased. Although the core mechanism of most skills has not changed, the increase in base damage is particularly prominent when these gems are upgraded to level 20 and above. In order to not limit the melee play style to static gameplay, the development team decided to completely remove totems.

    2. Remove Magic Find Builds

    This is a major change made to the game. This change has a profound impact on the market and players’ farming strategies. Now, players are no longer forced to create Magic Find builds to get more loot, so farming efficiency is no longer the only focus of building competition. This change allows players to focus more on speed, strength, and stability when building without worrying about others’ farming results surpassing their own.

    3. Introduce New Item levels And More

    Since the aura effect is weakened, defense capabilities need to be strengthened accordingly. This enhancement will be achieved by introducing new item levels, which will provide higher basic attributes, such as higher maximum health, etc.

    In addition, a new set of chisel tools will be introduced in the game to improve the efficiency of map utilization. Maven’s chisel can increase the drop rate of the map according to its type. Players can use these new chisels to increase the output of POE Currency, scarab drops, etc. on the map.

    4. Introduce Gold Currency And A Currency Exchange Market

    Path of Exile is about to welcome the two biggest additions in its history, the introduction of Gold as a currency and Currency Exchange Market. Now, players will drop gold when they defeat enemies, which can be used to reconfigure passive skills, exchange items on the black market, and pay fees in Settlers of Kalguur league mechanic, etc.

    Despite this, the use of gold is still somewhat limited, because other natural currencies in the game, such as Divine Orbs and Chaos Orbs, still play an important role in the game economy.

    The introduction of a Currency Exchange Market will enable players to easily exchange one currency for any currency they need. The price on the market is determined by the orders of buyers and sellers, which is similar to the way most game markets operate, such as Steam’s marketplace, and even has similarities to real-life stock exchanges.

    5. Nameless Seer Map Scrying

    This mechanic was first tested in Necropolis League, allowing players to merge the loot table of one map into another map by using Divination Scarab of Curation. Now, this mechanic has been implemented into Nameless Seer, allowing players to scry the loot table of a map of their choice to another map.

    For example, players can add rare items, such as the loot table of Crimson Temple map to maps like Strand or Beach. By farming these Strand or Beach maps, players will have a chance to obtain the most precious loot in the game.

    6. Bring Old League Mechanics

    Veteran players will be excited about the return of popular features from previous leagues. The most notable of these features are Recombinators from Sentinel League, which allow players to craft items in a more deterministic way. In addition, Sentinels have been introduced, which can enhance the difficulty of enemies and increase loot at the same time. However, these buffs appear as shrines on the map rather than as standalone items.

    In addition, the reflection mechanic from Kalandra league has been added to the game, and players can choose between reflection items to increase positive and negative values. Reflecting Mist item has been introduced, which can split an item into two, each gaining the reflection property.

    Wildwood area from Affliction League is back in the game, but this time completing it only increases the loot of the map you are currently exploring.

    Despite the return of many past league mechanics, the development team seems to have decided to skip Crucible League. This decision seems reasonable. Because the league pushes every building to unprecedented new heights.

    7. Warden Ascendancy Replaces Ranger’s Raider Ascendancy

    Ranger’s Raider ascendancy has been replaced by new Warden ascendancy. Players familiar with Affliction League will feel at home with Warden ability, which is similar to Warden Wildwood tree. Warden focuses on elemental damage, which brings new strategies and possibilities to the game, such as the possibility of recreating the glory of Lightning Strike build.

    8. Gladiator Rework

    Gladiator rework also adds a number of damage nodes that can increase attack speed, critical strikes, and weapon damage. These changes make Gladiator ascendancy a new option for powerful melee builds. While Slayer may still hold the top spot, the fresh changes add a lot of unknown and exciting possibilities for future game strategies.

    After introducing many major updates to Path of Exile, Settlers of Kalguur hopes that the game can regain its position as the best ARPG on the market. Despite the significant updates and improvements, it does not mean that player retention will automatically increase. But from the current introduction, these updates are indeed exciting.

  • Unveiling The Core Content Of Path Of Exile 3.25 Settlers Of Kalguur League!

    Path of Exile 3.25 is set to launch next week on July 26th, and here we’re unveiling some of the key content for Settlers of Kalguur League to help you get ready before you jump into the game!

    In this guide, we’ll take you deep into the new Settlers of Kalguur Challenge League. We’ll cover the mechanics of League, the old and new crafting systems for League, the new trade market system for currency, overall balance improvements including two Ascendancy Class changes, endgame improvements, and some quality of life feature changes.

    Settlers Of Kalguur Challenge League

    In Settlers of Kalguur, you’ll meet some familiar faces from Expedition League. Dannig, Rog, Tujen, and Gwennen are Kalguuran people who are trying to establish trade between Wraeclast and their homeland.

    They have recruited many outstanding people from Wraeclast, but they are also seeking the help of powerful Exiles like you.

    You will first meet King’s Hand, Johan, at Lioneye’s Watch, where he is recruiting workers, traders, and Exiles. Johan has been sent here by order of King of Kalguur to build a new city called Kingsmarch, which is intended to be a trading center between Wraeclast and Kalguur.

    He will take you to the planned location of Kingsmarch, and you will find that it will initially be just a tavern in a field. But with your help, it won’t stay that way!

    It takes a lot to build a town. Kalguurans will ask you to find resources that can be used to start construction. During your adventure, you may find minerals such as Crimson Iron, as well as other valuable resources. But dangerous enemies will spawn as you get close, and once you defeat these monsters, the mineral deposits will automatically be marked as mineable.

    We need to find people to do the hard labor. However, this is a trade expedition, and nothing comes for free. Miners, as well as other workers hired in Kalguur, must be paid in cold hard gold.

    Eventually, you can build a Harbor and set up trade routes between multiple different Kalguuran and Karui ports. You can stack your resources on these ships and send them to any port, where your traders will haggle for the best deal.

    Each port returns specific rewards based on what you send. They accept all types of resources, but will have a preferred type that they are currently willing to pay more for.

    Currency Trade-Market

    The next update is absolutely huge: Currency Trade-Market. Kalguurans have recruited an NPC from Heist league, Faustus. He allows you to trade currency and most other stackable items asynchronously with other players without being harassed by price manipulators and people who never respond.

    All you have to do is select POE Currency you want, say what currency you have, and your ideal rate. Faustus will complete the trade for you, as long as there’s someone selling at the same or lower price on the other end.

    Since Faustus is an expert at Black Market trade and shady deals, he also offers another service: offering Items for Gold. These items will spawn randomly, and on average, they will have better modifiers than normal. This can be an excellent way to get some targeted items during the campaign.

    New Endgame Bosses

    There are three endgame bosses in Settlers of Kalguur that will approach your operation and want a piece of the action. These bosses may capture and ransom your workers or even your ship. So you have to think about whether to deal with them head-on or pay them?

    One of these bosses is Sasan, Bandit Lord. You won’t encounter this boss by chance. Instead, this unsavory character may enter your town at night and take your Atlas Runners hostage for ransom. What happens next is up to you. I want to remind you, though, that defeating these bosses can drop new unique items.

    Massive Balance Overhaul

    Next, let’s talk about the balance improvements in POE 3.25.

    Gladiator Rework

    The developers have finally rebalanced Gladiator. Like before, there are some passive skills you can invest in, such as Bleeding and Block. In addition, GGG has added new skills to it to replace some old skills. For example: War of Attrition, which is very useful for long-lasting boss battles.

    Finally, there is a new highlight of the reworked Gladiator, that is, you can invest in the newly added Retaliation skills, but you need to meet specific conditions before you can use them.

    New Ascendancy Class: Warden

    Gladiator is not the only Ascendancy class that has changed. The developers directly removed Raider in POE 3.25, and added a new class in its place: Warden. This class is largely inspired by its predecessor from Affliction League, but there are some changes.

    Warden now focuses on Elemental Attacks, changing the behavior of Shock, enhancing Freeze, and replacing Ignite with Scorch. The class also has Barkskin, a skill that can be used to mitigate the physical damage of hits. After a certain number of hits, it increases your Evasion, making it a good defensive option.

    Finally, the last thing a Warden can specialize in is Tinctures. These are the replacement for flasks in Affliction League. Players can only have one Tincture active at a time, and they require a melee weapon to use. Once activated, they provide powerful buffs. They can drop as magic items, or they can be modified with currency to provide additional bonuses.

    Core Mechanic Improvements

    In addition to Ascendancy class, the developers have revisited many of the core mechanics. After this update, players can easily access them through passive trees, skill gems, and simple items, avoiding all the powerful mechanics being hidden behind layers of complexity.

    Endgame Content

    The arrival of each league introduces a lot of exciting endgame content, and POE 3.25 is no exception! Let’s take a look at the countless changes coming to Settlers of Kalguur.

    First and foremost, the developers are changing many of Scarabs. In addition, they have also added an additional Map Device Slot that will be unlocked after completing your first 10-Way Maven Encounter. This simply allows for more Scarab combinations to be used on the map, resulting in more difficulty and more rewards.

    If you’ve seen the trailer, you should know that new special encounters will be added to Endgame. One of these encounters is Nameless Seer, who lurks in Tier 16 and 17 maps. This NPC will offer you a selection of unique items, and you can pick one up for free.

    In addition, the developers have made some updates to several league mechanics, such as Blight and Ritual. Some Atlas Passive Skills have changed, and double-anointed Amulets can now drop in Blight-Ravaged Maps. They’ve also introduced a new type of oil that can only drop from Blighted and Blight-Ravaged Maps.

    Quality Of Life Changes

    Finally, we come to some of the quality of life changes that the developers have added to the new leagues.

    You no longer have to interact with Waypoints to unlock a vault. You can just walk over and they’ll automatically activate. And you’ll be able to pick up items from farther away when using a keyboard and mouse.

    They’re also looking into adding Static Life bars to some bosses. Not all bosses will have them at the moment, but more will be added over time.

    You can now view Divination Cards dropped on each map by hovering over them in Atlas.

    When you die, you can now revive without having to reactivate all reservation effects, such as Auras and Heralds. You can start Harvest encounters with just one action.

    The amount of Quality provided by currency items like Whetstones is now based on item level, not item rarity. These currencies now apply 20% of the quality to very low-level items, and that amount decreases as the item level increases.

    In short, Settlers of Kalguur is a very experimental league, and its new mechanics will completely change the way you play the core game. The above we have shared are just some of the core content in POE 3.25, and there are many more contents that have not been touched. If you want to experience all the gameplay, then please get ready and enter the game together on July 26!

  • New Feature Will Be Launched In Path Of Exile 3.25 Settlers Of Kalguur (2024)
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    Name: Carlyn Walter

    Birthday: 1996-01-03

    Address: Suite 452 40815 Denyse Extensions, Sengermouth, OR 42374

    Phone: +8501809515404

    Job: Manufacturing Technician

    Hobby: Table tennis, Archery, Vacation, Metal detecting, Yo-yoing, Crocheting, Creative writing

    Introduction: My name is Carlyn Walter, I am a lively, glamorous, healthy, clean, powerful, calm, combative person who loves writing and wants to share my knowledge and understanding with you.